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- /*!
- * jQuery UI Effects Shake 1.11.4
- * http://jqueryui.com
- *
- * Copyright jQuery Foundation and other contributors
- * Released under the MIT license.
- * http://jquery.org/license
- *
- * http://api.jqueryui.com/shake-effect/
- */
- (function( factory ) {
- if ( typeof define === "function" && define.amd ) {
- // AMD. Register as an anonymous module.
- define([
- "jquery",
- "./effect"
- ], factory );
- } else {
- // Browser globals
- factory( jQuery );
- }
- }(function( $ ) {
- return $.effects.effect.shake = function( o, done ) {
- var el = $( this ),
- props = [ "position", "top", "bottom", "left", "right", "height", "width" ],
- mode = $.effects.setMode( el, o.mode || "effect" ),
- direction = o.direction || "left",
- distance = o.distance || 20,
- times = o.times || 3,
- anims = times * 2 + 1,
- speed = Math.round( o.duration / anims ),
- ref = (direction === "up" || direction === "down") ? "top" : "left",
- positiveMotion = (direction === "up" || direction === "left"),
- animation = {},
- animation1 = {},
- animation2 = {},
- i,
- // we will need to re-assemble the queue to stack our animations in place
- queue = el.queue(),
- queuelen = queue.length;
- $.effects.save( el, props );
- el.show();
- $.effects.createWrapper( el );
- // Animation
- animation[ ref ] = ( positiveMotion ? "-=" : "+=" ) + distance;
- animation1[ ref ] = ( positiveMotion ? "+=" : "-=" ) + distance * 2;
- animation2[ ref ] = ( positiveMotion ? "-=" : "+=" ) + distance * 2;
- // Animate
- el.animate( animation, speed, o.easing );
- // Shakes
- for ( i = 1; i < times; i++ ) {
- el.animate( animation1, speed, o.easing ).animate( animation2, speed, o.easing );
- }
- el
- .animate( animation1, speed, o.easing )
- .animate( animation, speed / 2, o.easing )
- .queue(function() {
- if ( mode === "hide" ) {
- el.hide();
- }
- $.effects.restore( el, props );
- $.effects.removeWrapper( el );
- done();
- });
- // inject all the animations we just queued to be first in line (after "inprogress")
- if ( queuelen > 1) {
- queue.splice.apply( queue,
- [ 1, 0 ].concat( queue.splice( queuelen, anims + 1 ) ) );
- }
- el.dequeue();
- };
- }));
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