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- #IMAGE_FILES="*.png|*.jpg"
- #SOUND_FILES="*.wav|*.ogg"
- #MUSIC_FILES="*.wav|*.ogg"
- #BINARY_FILES="*.bin|*.dat"
- Import mojo
- ' The main class which expends Mojo's 'App' class:
- Class GameApp Extends App
- Field player:Player
- Method OnCreate:Int()
- Local img:Image = LoadImage("player.png")
- Self.player = New Player()
- SetUpdateRate(60)
- Return 0
- End
- Method OnUpdate:Int()
- player.x += HALFPI
- If (player.x > 100) Then
- player.x = 0
- Endif
- Return 0
- End
- Method OnRender:Int()
- Cls(32, 64, 128)
- player.Draw()
- player = Null
- Return 0
- End
- End
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