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- /*globals $, svgedit*/
- /*jslint vars: true, eqeq: true, forin: true*/
- /**
- * Package: svedit.select
- *
- * Licensed under the MIT License
- *
- * Copyright(c) 2010 Alexis Deveria
- * Copyright(c) 2010 Jeff Schiller
- */
- // Dependencies:
- // 1) jQuery
- // 2) pathseg.js
- // 3) browser.js
- // 4) math.js
- // 5) svgutils.js
- (function() {'use strict';
- if (!svgedit.select) {
- svgedit.select = {};
- }
- var svgFactory_;
- var config_;
- var selectorManager_; // A Singleton
- var gripRadius = svgedit.browser.isTouch() ? 10 : 4;
- // Class: svgedit.select.Selector
- // Private class for DOM element selection boxes
- //
- // Parameters:
- // id - integer to internally indentify the selector
- // elem - DOM element associated with this selector
- svgedit.select.Selector = function(id, elem) {
- // this is the selector's unique number
- this.id = id;
- // this holds a reference to the element for which this selector is being used
- this.selectedElement = elem;
- // this is a flag used internally to track whether the selector is being used or not
- this.locked = true;
- // this holds a reference to the <g> element that holds all visual elements of the selector
- this.selectorGroup = svgFactory_.createSVGElement({
- 'element': 'g',
- 'attr': {'id': ('selectorGroup' + this.id)}
- });
- // this holds a reference to the path rect
- this.selectorRect = this.selectorGroup.appendChild(
- svgFactory_.createSVGElement({
- 'element': 'path',
- 'attr': {
- 'id': ('selectedBox' + this.id),
- 'fill': 'none',
- 'stroke': '#22C',
- 'stroke-width': '1',
- 'stroke-dasharray': '5,5',
- // need to specify this so that the rect is not selectable
- 'style': 'pointer-events:none'
- }
- })
- );
- // this holds a reference to the grip coordinates for this selector
- this.gripCoords = {
- 'nw': null,
- 'n' : null,
- 'ne': null,
- 'e' : null,
- 'se': null,
- 's' : null,
- 'sw': null,
- 'w' : null
- };
- this.reset(this.selectedElement);
- };
- // Function: svgedit.select.Selector.reset
- // Used to reset the id and element that the selector is attached to
- //
- // Parameters:
- // e - DOM element associated with this selector
- svgedit.select.Selector.prototype.reset = function(e) {
- this.locked = true;
- this.selectedElement = e;
- this.resize();
- this.selectorGroup.setAttribute('display', 'inline');
- };
- // Function: svgedit.select.Selector.updateGripCursors
- // Updates cursors for corner grips on rotation so arrows point the right way
- //
- // Parameters:
- // angle - Float indicating current rotation angle in degrees
- svgedit.select.Selector.prototype.updateGripCursors = function(angle) {
- var dir,
- dir_arr = [],
- steps = Math.round(angle / 45);
- if (steps < 0) {steps += 8;}
- for (dir in selectorManager_.selectorGrips) {
- dir_arr.push(dir);
- }
- while (steps > 0) {
- dir_arr.push(dir_arr.shift());
- steps--;
- }
- var i = 0;
- for (dir in selectorManager_.selectorGrips) {
- selectorManager_.selectorGrips[dir].setAttribute('style', ('cursor:' + dir_arr[i] + '-resize'));
- i++;
- }
- };
- // Function: svgedit.select.Selector.showGrips
- // Show the resize grips of this selector
- //
- // Parameters:
- // show - boolean indicating whether grips should be shown or not
- svgedit.select.Selector.prototype.showGrips = function(show) {
- var bShow = show ? 'inline' : 'none';
- selectorManager_.selectorGripsGroup.setAttribute('display', bShow);
- var elem = this.selectedElement;
- this.hasGrips = show;
- if (elem && show) {
- this.selectorGroup.appendChild(selectorManager_.selectorGripsGroup);
- this.updateGripCursors(svgedit.utilities.getRotationAngle(elem));
- }
- };
- // Function: svgedit.select.Selector.resize
- // Updates the selector to match the element's size
- svgedit.select.Selector.prototype.resize = function() {
- var selectedBox = this.selectorRect,
- mgr = selectorManager_,
- selectedGrips = mgr.selectorGrips,
- selected = this.selectedElement,
- sw = selected.getAttribute('stroke-width'),
- current_zoom = svgFactory_.currentZoom();
- var offset = 1/current_zoom;
- if (selected.getAttribute('stroke') !== 'none' && !isNaN(sw)) {
- offset += (sw/2);
- }
- var tagName = selected.tagName;
- if (tagName === 'text') {
- offset += 2/current_zoom;
- }
- // loop and transform our bounding box until we reach our first rotation
- var tlist = svgedit.transformlist.getTransformList(selected);
- var m = svgedit.math.transformListToTransform(tlist).matrix;
- // This should probably be handled somewhere else, but for now
- // it keeps the selection box correctly positioned when zoomed
- m.e *= current_zoom;
- m.f *= current_zoom;
- var bbox = svgedit.utilities.getBBox(selected);
- if (tagName === 'g' && !$.data(selected, 'gsvg')) {
- // The bbox for a group does not include stroke vals, so we
- // get the bbox based on its children.
- var stroked_bbox = svgFactory_.getStrokedBBox(selected.childNodes);
- if (stroked_bbox) {
- bbox = stroked_bbox;
- }
- }
- // apply the transforms
- var l = bbox.x, t = bbox.y, w = bbox.width, h = bbox.height;
- bbox = {x:l, y:t, width:w, height:h};
- // we need to handle temporary transforms too
- // if skewed, get its transformed box, then find its axis-aligned bbox
- //*
- offset *= current_zoom;
- var nbox = svgedit.math.transformBox(l*current_zoom, t*current_zoom, w*current_zoom, h*current_zoom, m),
- aabox = nbox.aabox,
- nbax = aabox.x - offset,
- nbay = aabox.y - offset,
- nbaw = aabox.width + (offset * 2),
- nbah = aabox.height + (offset * 2);
- // now if the shape is rotated, un-rotate it
- var cx = nbax + nbaw/2,
- cy = nbay + nbah/2;
- var angle = svgedit.utilities.getRotationAngle(selected);
- if (angle) {
- var rot = svgFactory_.svgRoot().createSVGTransform();
- rot.setRotate(-angle, cx, cy);
- var rotm = rot.matrix;
- nbox.tl = svgedit.math.transformPoint(nbox.tl.x, nbox.tl.y, rotm);
- nbox.tr = svgedit.math.transformPoint(nbox.tr.x, nbox.tr.y, rotm);
- nbox.bl = svgedit.math.transformPoint(nbox.bl.x, nbox.bl.y, rotm);
- nbox.br = svgedit.math.transformPoint(nbox.br.x, nbox.br.y, rotm);
- // calculate the axis-aligned bbox
- var tl = nbox.tl;
- var minx = tl.x,
- miny = tl.y,
- maxx = tl.x,
- maxy = tl.y;
- var min = Math.min, max = Math.max;
- minx = min(minx, min(nbox.tr.x, min(nbox.bl.x, nbox.br.x) ) ) - offset;
- miny = min(miny, min(nbox.tr.y, min(nbox.bl.y, nbox.br.y) ) ) - offset;
- maxx = max(maxx, max(nbox.tr.x, max(nbox.bl.x, nbox.br.x) ) ) + offset;
- maxy = max(maxy, max(nbox.tr.y, max(nbox.bl.y, nbox.br.y) ) ) + offset;
- nbax = minx;
- nbay = miny;
- nbaw = (maxx-minx);
- nbah = (maxy-miny);
- }
- var dstr = 'M' + nbax + ',' + nbay
- + ' L' + (nbax+nbaw) + ',' + nbay
- + ' ' + (nbax+nbaw) + ',' + (nbay+nbah)
- + ' ' + nbax + ',' + (nbay+nbah) + 'z';
- selectedBox.setAttribute('d', dstr);
- var xform = angle ? 'rotate(' + [angle, cx, cy].join(',') + ')' : '';
- this.selectorGroup.setAttribute('transform', xform);
- // TODO(codedread): Is this if needed?
- // if (selected === selectedElements[0]) {
- this.gripCoords = {
- 'nw': [nbax, nbay],
- 'ne': [nbax+nbaw, nbay],
- 'sw': [nbax, nbay+nbah],
- 'se': [nbax+nbaw, nbay+nbah],
- 'n': [nbax + (nbaw)/2, nbay],
- 'w': [nbax, nbay + (nbah)/2],
- 'e': [nbax + nbaw, nbay + (nbah)/2],
- 's': [nbax + (nbaw)/2, nbay + nbah]
- };
- var dir;
- for (dir in this.gripCoords) {
- var coords = this.gripCoords[dir];
- selectedGrips[dir].setAttribute('cx', coords[0]);
- selectedGrips[dir].setAttribute('cy', coords[1]);
- }
- // we want to go 20 pixels in the negative transformed y direction, ignoring scale
- mgr.rotateGripConnector.setAttribute('x1', nbax + (nbaw)/2);
- mgr.rotateGripConnector.setAttribute('y1', nbay);
- mgr.rotateGripConnector.setAttribute('x2', nbax + (nbaw)/2);
- mgr.rotateGripConnector.setAttribute('y2', nbay - (gripRadius*5));
- mgr.rotateGrip.setAttribute('cx', nbax + (nbaw)/2);
- mgr.rotateGrip.setAttribute('cy', nbay - (gripRadius*5));
- // }
- };
- // Class: svgedit.select.SelectorManager
- svgedit.select.SelectorManager = function() {
- // this will hold the <g> element that contains all selector rects/grips
- this.selectorParentGroup = null;
- // this is a special rect that is used for multi-select
- this.rubberBandBox = null;
- // this will hold objects of type svgedit.select.Selector (see above)
- this.selectors = [];
- // this holds a map of SVG elements to their Selector object
- this.selectorMap = {};
- // this holds a reference to the grip elements
- this.selectorGrips = {
- 'nw': null,
- 'n' : null,
- 'ne': null,
- 'e' : null,
- 'se': null,
- 's' : null,
- 'sw': null,
- 'w' : null
- };
- this.selectorGripsGroup = null;
- this.rotateGripConnector = null;
- this.rotateGrip = null;
- this.initGroup();
- };
- // Function: svgedit.select.SelectorManager.initGroup
- // Resets the parent selector group element
- svgedit.select.SelectorManager.prototype.initGroup = function() {
- // remove old selector parent group if it existed
- if (this.selectorParentGroup && this.selectorParentGroup.parentNode) {
- this.selectorParentGroup.parentNode.removeChild(this.selectorParentGroup);
- }
- // create parent selector group and add it to svgroot
- this.selectorParentGroup = svgFactory_.createSVGElement({
- 'element': 'g',
- 'attr': {'id': 'selectorParentGroup'}
- });
- this.selectorGripsGroup = svgFactory_.createSVGElement({
- 'element': 'g',
- 'attr': {'display': 'none'}
- });
- this.selectorParentGroup.appendChild(this.selectorGripsGroup);
- svgFactory_.svgRoot().appendChild(this.selectorParentGroup);
- this.selectorMap = {};
- this.selectors = [];
- this.rubberBandBox = null;
- // add the corner grips
- var dir;
- for (dir in this.selectorGrips) {
- var grip = svgFactory_.createSVGElement({
- 'element': 'circle',
- 'attr': {
- 'id': ('selectorGrip_resize_' + dir),
- 'fill': '#22C',
- 'r': gripRadius,
- 'style': ('cursor:' + dir + '-resize'),
- // This expands the mouse-able area of the grips making them
- // easier to grab with the mouse.
- // This works in Opera and WebKit, but does not work in Firefox
- // see https://bugzilla.mozilla.org/show_bug.cgi?id=500174
- 'stroke-width': 2,
- 'pointer-events': 'all'
- }
- });
- $.data(grip, 'dir', dir);
- $.data(grip, 'type', 'resize');
- this.selectorGrips[dir] = this.selectorGripsGroup.appendChild(grip);
- }
- // add rotator elems
- this.rotateGripConnector = this.selectorGripsGroup.appendChild(
- svgFactory_.createSVGElement({
- 'element': 'line',
- 'attr': {
- 'id': ('selectorGrip_rotateconnector'),
- 'stroke': '#22C',
- 'stroke-width': '1'
- }
- })
- );
- this.rotateGrip = this.selectorGripsGroup.appendChild(
- svgFactory_.createSVGElement({
- 'element': 'circle',
- 'attr': {
- 'id': 'selectorGrip_rotate',
- 'fill': 'lime',
- 'r': gripRadius,
- 'stroke': '#22C',
- 'stroke-width': 2,
- 'style': 'cursor:url(' + config_.imgPath + 'rotate.png) 12 12, auto;'
- }
- })
- );
- $.data(this.rotateGrip, 'type', 'rotate');
- if ($('#canvasBackground').length) {return;}
- var dims = config_.dimensions;
- var canvasbg = svgFactory_.createSVGElement({
- 'element': 'svg',
- 'attr': {
- 'id': 'canvasBackground',
- 'width': dims[0],
- 'height': dims[1],
- 'x': 0,
- 'y': 0,
- 'overflow': (svgedit.browser.isWebkit() ? 'none' : 'visible'), // Chrome 7 has a problem with this when zooming out
- 'style': 'pointer-events:none'
- }
- });
- var rect = svgFactory_.createSVGElement({
- 'element': 'rect',
- 'attr': {
- 'width': '100%',
- 'height': '100%',
- 'x': 0,
- 'y': 0,
- 'stroke-width': 1,
- 'stroke': '#000',
- 'fill': '#FFF',
- 'style': 'pointer-events:none'
- }
- });
- // Both Firefox and WebKit are too slow with this filter region (especially at higher
- // zoom levels) and Opera has at least one bug
- // if (!svgedit.browser.isOpera()) rect.setAttribute('filter', 'url(#canvashadow)');
- canvasbg.appendChild(rect);
- svgFactory_.svgRoot().insertBefore(canvasbg, svgFactory_.svgContent());
- };
- // Function: svgedit.select.SelectorManager.requestSelector
- // Returns the selector based on the given element
- //
- // Parameters:
- // elem - DOM element to get the selector for
- svgedit.select.SelectorManager.prototype.requestSelector = function(elem) {
- if (elem == null) {return null;}
- var i,
- N = this.selectors.length;
- // If we've already acquired one for this element, return it.
- if (typeof(this.selectorMap[elem.id]) == 'object') {
- this.selectorMap[elem.id].locked = true;
- return this.selectorMap[elem.id];
- }
- for (i = 0; i < N; ++i) {
- if (this.selectors[i] && !this.selectors[i].locked) {
- this.selectors[i].locked = true;
- this.selectors[i].reset(elem);
- this.selectorMap[elem.id] = this.selectors[i];
- return this.selectors[i];
- }
- }
- // if we reached here, no available selectors were found, we create one
- this.selectors[N] = new svgedit.select.Selector(N, elem);
- this.selectorParentGroup.appendChild(this.selectors[N].selectorGroup);
- this.selectorMap[elem.id] = this.selectors[N];
- return this.selectors[N];
- };
- // Function: svgedit.select.SelectorManager.releaseSelector
- // Removes the selector of the given element (hides selection box)
- //
- // Parameters:
- // elem - DOM element to remove the selector for
- svgedit.select.SelectorManager.prototype.releaseSelector = function(elem) {
- if (elem == null) {return;}
- var i,
- N = this.selectors.length,
- sel = this.selectorMap[elem.id];
- if (!sel.locked) {
- // TODO(codedread): Ensure this exists in this module.
- console.log('WARNING! selector was released but was already unlocked');
- }
- for (i = 0; i < N; ++i) {
- if (this.selectors[i] && this.selectors[i] == sel) {
- delete this.selectorMap[elem.id];
- sel.locked = false;
- sel.selectedElement = null;
- sel.showGrips(false);
- // remove from DOM and store reference in JS but only if it exists in the DOM
- try {
- sel.selectorGroup.setAttribute('display', 'none');
- } catch(e) { }
- break;
- }
- }
- };
- // Function: svgedit.select.SelectorManager.getRubberBandBox
- // Returns the rubberBandBox DOM element. This is the rectangle drawn by the user for selecting/zooming
- svgedit.select.SelectorManager.prototype.getRubberBandBox = function() {
- if (!this.rubberBandBox) {
- this.rubberBandBox = this.selectorParentGroup.appendChild(
- svgFactory_.createSVGElement({
- 'element': 'rect',
- 'attr': {
- 'id': 'selectorRubberBand',
- 'fill': '#22C',
- 'fill-opacity': 0.15,
- 'stroke': '#22C',
- 'stroke-width': 0.5,
- 'display': 'none',
- 'style': 'pointer-events:none'
- }
- })
- );
- }
- return this.rubberBandBox;
- };
- /**
- * Interface: svgedit.select.SVGFactory
- * An object that creates SVG elements for the canvas.
- *
- * interface svgedit.select.SVGFactory {
- * SVGElement createSVGElement(jsonMap);
- * SVGSVGElement svgRoot();
- * SVGSVGElement svgContent();
- *
- * Number currentZoom();
- * Object getStrokedBBox(Element[]); // TODO(codedread): Remove when getStrokedBBox() has been put into svgutils.js
- * }
- */
- /**
- * Function: svgedit.select.init()
- * Initializes this module.
- *
- * Parameters:
- * config - an object containing configurable parameters (imgPath)
- * svgFactory - an object implementing the SVGFactory interface (see above).
- */
- svgedit.select.init = function(config, svgFactory) {
- config_ = config;
- svgFactory_ = svgFactory;
- selectorManager_ = new svgedit.select.SelectorManager();
- };
- /**
- * Function: svgedit.select.getSelectorManager
- *
- * Returns:
- * The SelectorManager instance.
- */
- svgedit.select.getSelectorManager = function() {
- return selectorManager_;
- };
- }());
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