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- /*globals $, svgedit*/
- /*jslint vars: true, eqeq: true*/
- /**
- * Package: svgedit.units
- *
- * Licensed under the MIT License
- *
- * Copyright(c) 2010 Alexis Deveria
- * Copyright(c) 2010 Jeff Schiller
- */
- // Dependencies:
- // 1) jQuery
- (function() {'use strict';
- if (!svgedit.units) {
- svgedit.units = {};
- }
- var NS = svgedit.NS;
- var wAttrs = ['x', 'x1', 'cx', 'rx', 'width'];
- var hAttrs = ['y', 'y1', 'cy', 'ry', 'height'];
- var unitAttrs = ['r', 'radius'].concat(wAttrs, hAttrs);
- // unused
- var unitNumMap = {
- '%': 2,
- 'em': 3,
- 'ex': 4,
- 'px': 5,
- 'cm': 6,
- 'mm': 7,
- 'in': 8,
- 'pt': 9,
- 'pc': 10
- };
- // Container of elements.
- var elementContainer_;
- /**
- * Stores mapping of unit type to user coordinates.
- */
- var typeMap_ = {};
- /**
- * ElementContainer interface
- *
- * function getBaseUnit() - returns a string of the base unit type of the container ('em')
- * function getElement() - returns an element in the container given an id
- * function getHeight() - returns the container's height
- * function getWidth() - returns the container's width
- * function getRoundDigits() - returns the number of digits number should be rounded to
- */
- /**
- * Function: svgedit.units.init()
- * Initializes this module.
- *
- * Parameters:
- * elementContainer - an object implementing the ElementContainer interface.
- */
- svgedit.units.init = function(elementContainer) {
- elementContainer_ = elementContainer;
- // Get correct em/ex values by creating a temporary SVG.
- var svg = document.createElementNS(NS.SVG, 'svg');
- document.body.appendChild(svg);
- var rect = document.createElementNS(NS.SVG, 'rect');
- rect.setAttribute('width', '1em');
- rect.setAttribute('height', '1ex');
- rect.setAttribute('x', '1in');
- svg.appendChild(rect);
- var bb = rect.getBBox();
- document.body.removeChild(svg);
- var inch = bb.x;
- typeMap_ = {
- 'em': bb.width,
- 'ex': bb.height,
- 'in': inch,
- 'cm': inch / 2.54,
- 'mm': inch / 25.4,
- 'pt': inch / 72,
- 'pc': inch / 6,
- 'px': 1,
- '%': 0
- };
- };
- // Group: Unit conversion functions
- // Function: svgedit.units.getTypeMap
- // Returns the unit object with values for each unit
- svgedit.units.getTypeMap = function() {
- return typeMap_;
- };
- // Function: svgedit.units.shortFloat
- // Rounds a given value to a float with number of digits defined in save_options
- //
- // Parameters:
- // val - The value as a String, Number or Array of two numbers to be rounded
- //
- // Returns:
- // If a string/number was given, returns a Float. If an array, return a string
- // with comma-seperated floats
- svgedit.units.shortFloat = function(val) {
- var digits = elementContainer_.getRoundDigits();
- if (!isNaN(val)) {
- // Note that + converts to Number
- return +((+val).toFixed(digits));
- }
- if ($.isArray(val)) {
- return svgedit.units.shortFloat(val[0]) + ',' + svgedit.units.shortFloat(val[1]);
- }
- return parseFloat(val).toFixed(digits) - 0;
- };
- // Function: svgedit.units.convertUnit
- // Converts the number to given unit or baseUnit
- svgedit.units.convertUnit = function(val, unit) {
- unit = unit || elementContainer_.getBaseUnit();
- // baseVal.convertToSpecifiedUnits(unitNumMap[unit]);
- // var val = baseVal.valueInSpecifiedUnits;
- // baseVal.convertToSpecifiedUnits(1);
- return svgedit.units.shortFloat(val / typeMap_[unit]);
- };
- // Function: svgedit.units.setUnitAttr
- // Sets an element's attribute based on the unit in its current value.
- //
- // Parameters:
- // elem - DOM element to be changed
- // attr - String with the name of the attribute associated with the value
- // val - String with the attribute value to convert
- svgedit.units.setUnitAttr = function(elem, attr, val) {
- // if (!isNaN(val)) {
- // New value is a number, so check currently used unit
- // var old_val = elem.getAttribute(attr);
- // Enable this for alternate mode
- // if (old_val !== null && (isNaN(old_val) || elementContainer_.getBaseUnit() !== 'px')) {
- // // Old value was a number, so get unit, then convert
- // var unit;
- // if (old_val.substr(-1) === '%') {
- // var res = getResolution();
- // unit = '%';
- // val *= 100;
- // if (wAttrs.indexOf(attr) >= 0) {
- // val = val / res.w;
- // } else if (hAttrs.indexOf(attr) >= 0) {
- // val = val / res.h;
- // } else {
- // return val / Math.sqrt((res.w*res.w) + (res.h*res.h))/Math.sqrt(2);
- // }
- // } else {
- // if (elementContainer_.getBaseUnit() !== 'px') {
- // unit = elementContainer_.getBaseUnit();
- // } else {
- // unit = old_val.substr(-2);
- // }
- // val = val / typeMap_[unit];
- // }
- //
- // val += unit;
- // }
- // }
- elem.setAttribute(attr, val);
- };
- var attrsToConvert = {
- 'line': ['x1', 'x2', 'y1', 'y2'],
- 'circle': ['cx', 'cy', 'r'],
- 'ellipse': ['cx', 'cy', 'rx', 'ry'],
- 'foreignObject': ['x', 'y', 'width', 'height'],
- 'rect': ['x', 'y', 'width', 'height'],
- 'image': ['x', 'y', 'width', 'height'],
- 'use': ['x', 'y', 'width', 'height'],
- 'text': ['x', 'y']
- };
- // Function: svgedit.units.convertAttrs
- // Converts all applicable attributes to the configured baseUnit
- //
- // Parameters:
- // element - a DOM element whose attributes should be converted
- svgedit.units.convertAttrs = function(element) {
- var elName = element.tagName;
- var unit = elementContainer_.getBaseUnit();
- var attrs = attrsToConvert[elName];
- if (!attrs) {return;}
- var len = attrs.length;
- var i;
- for (i = 0; i < len; i++) {
- var attr = attrs[i];
- var cur = element.getAttribute(attr);
- if (cur) {
- if (!isNaN(cur)) {
- element.setAttribute(attr, (cur / typeMap_[unit]) + unit);
- }
- // else {
- // Convert existing?
- // }
- }
- }
- };
- // Function: svgedit.units.convertToNum
- // Converts given values to numbers. Attributes must be supplied in
- // case a percentage is given
- //
- // Parameters:
- // attr - String with the name of the attribute associated with the value
- // val - String with the attribute value to convert
- svgedit.units.convertToNum = function(attr, val) {
- // Return a number if that's what it already is
- if (!isNaN(val)) {return val-0;}
- var num;
- if (val.substr(-1) === '%') {
- // Deal with percentage, depends on attribute
- num = val.substr(0, val.length-1)/100;
- var width = elementContainer_.getWidth();
- var height = elementContainer_.getHeight();
- if (wAttrs.indexOf(attr) >= 0) {
- return num * width;
- }
- if (hAttrs.indexOf(attr) >= 0) {
- return num * height;
- }
- return num * Math.sqrt((width*width) + (height*height))/Math.sqrt(2);
- }
- var unit = val.substr(-2);
- num = val.substr(0, val.length-2);
- // Note that this multiplication turns the string into a number
- return num * typeMap_[unit];
- };
- // Function: svgedit.units.isValidUnit
- // Check if an attribute's value is in a valid format
- //
- // Parameters:
- // attr - String with the name of the attribute associated with the value
- // val - String with the attribute value to check
- svgedit.units.isValidUnit = function(attr, val, selectedElement) {
- var valid = false;
- if (unitAttrs.indexOf(attr) >= 0) {
- // True if it's just a number
- if (!isNaN(val)) {
- valid = true;
- } else {
- // Not a number, check if it has a valid unit
- val = val.toLowerCase();
- $.each(typeMap_, function(unit) {
- if (valid) {return;}
- var re = new RegExp('^-?[\\d\\.]+' + unit + '$');
- if (re.test(val)) {valid = true;}
- });
- }
- } else if (attr == 'id') {
- // if we're trying to change the id, make sure it's not already present in the doc
- // and the id value is valid.
- var result = false;
- // because getElem() can throw an exception in the case of an invalid id
- // (according to http://www.w3.org/TR/xml-id/ IDs must be a NCName)
- // we wrap it in an exception and only return true if the ID was valid and
- // not already present
- try {
- var elem = elementContainer_.getElement(val);
- result = (elem == null || elem === selectedElement);
- } catch(e) {}
- return result;
- }
- valid = true;
- return valid;
- };
- }());
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