import hashlib import os import shutil import pygame import requests import logging VOXYGEN_LANGUAGES = dict( fr=dict(electra="Electra", emma="Emma", becool="Becool", agnes="Agnes", loic="Loic", fabienne="Fabienne", helene="Helene", marion="Marion", matteo="Matteo", melodine="Melodine", mendoo="Mendoo", michel="Michel", moussa="Moussa", philippe="Philippe", sorciere="Sorciere"), ar=dict(adel="Adel"), de=dict(matthias="Matthias", jylvia="Sylvia"), uk=dict(bronwen="Bronwen", elizabeth="elizabeth", judith="Judith", paul="Paul", witch="Witch"), us=dict(bruce="Bruce", jenny="Jenny"), es=dict(martha="Martha"), it=dict(sonia="Sonia")) VOXYGEN_LANGUAGE_DEFAULT = "Michel" VOXYGEN_URL = "https://www.voxygen.fr/sites/all/modules/voxygen_voices/assets/proxy/index.php" CACHE_PATH = "/tmp/jarvis/tts/voxygen" CACHE_EXTENSION = ".tts" AUDIO_FREQUENCY = 16000 AUDIO_SIZE = -16 AUDIO_CHANNEL = 1 AUDIO_BUFFER = 2048 def say(words=None, voice=None, language=None, cache=None): create_directory() voice = get_voice(voice, language) file_path = get_file_path(words,voice,language) get_audio(voice, words, file_path, cache) play_audio(file_path) remove_temp_file(file_path, cache) def get_file_path(words, voice, language): sha1 = hashlib.sha1(words).hexdigest() filename = voice + "." + sha1 + CACHE_EXTENSION file_path = os.path.join(CACHE_PATH, filename) return file_path def get_voice(voice=None, language=None): if language in VOXYGEN_LANGUAGES: if voice in VOXYGEN_LANGUAGES[language]: return VOXYGEN_LANGUAGES[language][voice] logging.debug("Cannot find language matching language: %s voice: %s replace by default voice: %s", language, voice, VOXYGEN_LANGUAGE_DEFAULT) return VOXYGEN_LANGUAGE_DEFAULT def get_audio(voice, text, file_path, cache): if not cache or not os.path.exists(file_path): payload = { "method": "redirect", "text": text.encode('utf8'), "voice": voice } r = requests.get(VOXYGEN_URL, params=payload, stream=True) logging.debug("Trying to get url: %s response code: %s", r.url, r.status_code) try: if r.status_code == 200: with open(file_path, "w") as sound_file: sound_file.write(r.content) except IOError as e: print("I/O error({0}): {1}".format(e.errno, e.strerror)) except ValueError: print("Could not convert data to an integer.") except: print("Unexpected error:", sys.exc_info()[0]) def play_audio(music_file, volume=0.8): pygame.mixer.init(AUDIO_FREQUENCY, AUDIO_SIZE, AUDIO_CHANNEL, AUDIO_BUFFER) pygame.mixer.music.set_volume(volume) clock = pygame.time.Clock() try: pygame.mixer.music.load(music_file) logging.debug("Music file %s loaded!", music_file) except pygame.error: remove_file(music_file) logging.debug("File %s not found! (%s)",music_file, pygame.get_error()) return pygame.mixer.music.play() while pygame.mixer.music.get_busy(): clock.tick(10) def remove_temp_file(file_path, cache): if not cache: remove_file(file_path) def remove_file(path): if os.path.exists(path): os.remove(path) def create_directory(): if not os.path.exists(CACHE_PATH): os.makedirs(CACHE_PATH) def wipe_cache(): shutil.rmtree(CACHE_PATH)