# before
!Просчет событий на начало раунда.
!У кого защиты, клоны и так далее
set knife = 0
set knifeV = 0
set BonusAtak = 0
set BonusDef = 0
set BonusAtakV = 0
set BonusDefV = 0
!set stunner = 0
!set stunnerV = 0
kisamePro = 0


set round += 1
if tuman > 0: '<font color = green>The battlefield covers your fog. Apparently, he still hold <<tuman>> moves.</font>'
if tumanV > 0: '<font color = red>The battlefield fog covers the enemy. Apparently, he still hold <<tumanV>> moves.</font>'
if stun > 0: '<font color = red>Are you still unable to move.</font>'
if stunV > 0: '<font color = green><<$nameV>> is still unable to move.</font>'

if unmaterialV > 0:
set unmaterialV -= 1
set mannaV -= 20
end

if unmaterial > 0:
set unmaterial -= 1
set manna -= 20
'<font color = green>You do not stand another materiality maximum <<unmaterial>> moves.</font>'
end

if klon > 0:
'<font color = green>You <<klon>> clones that will protect you in case of attack.</font>'
end

if poison > 0:
set healthV -= poison
'<font color = green><<$nameV>> becomes poisoned and <<poison>> units of life.</font>'
set poison -= 1
end

if poisonV > 0:
set health -= poisonV
'<font color = red>You are poisoned and lose <<poisonV>> units of life.</font>'
set poisonV -= 1
end

if blood > 0:
set healthV -= blood
'<font color = green><<$nameV>> becomes <<blood>> units of life from bleeding.</font>'
set blood -= 1
if blood < 0: set blood = 0
end

if bloodV > 0:
set health -= bloodV
'<font color = red>You lose <<bloodV>> units of life from bleeding.</font>'
set bloodV -= 1
if bloodV < 0: set bloodV = 0
end

if dospehEnV <= 0 and dospehV > 0:
set dospehEnV = 0
set dospehV = 0
set dospehDefV = 0
set dospehVesV = 0
'<font color = green>Armor enemy destroyed.</font>'
end

if dospehEn <= 0 and dospeh > 0:
set dospehEn = 0
set dospeh = 0
set dospehDef = 0
set dospehVes = 0
'<font color = red>Your armor destroyed.</font>'
end


if initBonusA > 0: set initBonusA = 0
--- before ---------------------------------

