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Improvement to random john event in village

Moved the random john event in the village closer to the top of the
location and set it up as an accept or refuse situation to make it stand
out better when it happens.
Thekingofsweden 9 years ago
parent
commit
47b3ab4f20
1 changed files with 8 additions and 6 deletions
  1. 8 6
      locations/gorodok

+ 8 - 6
locations/gorodok

@@ -14,6 +14,14 @@ music_on = 0
 '<center><img src="images/etogame/gorodok.jpg"></center>'
 'A quiet province village, if you had no idea of you where abouts, you couldn''t differ this village from others. It''s tallest building is the chuches tower.'
 
+if GorSlut = 6 and rand(1, 20) = 20:
+	'To you a guy came up and offered to move into the bushes to get laid for a hundred.'
+
+	act 'Agree':gt 'gevent', '5'
+	act 'Refuse':gt $curloc
+	exit
+end
+
 if AlbFather >= 1:
 	if AlbFaterBlackTime = 0:AlbFaterBlackTime = totminut + 2880
 
@@ -55,12 +63,6 @@ if rand(1, 5) >= 4:
 	if GorSlut >= 5:'All around you will recognize whore. Some came by and slap you on the ass. Grandmother on the benches name-calling you whore.'
 end
 
-if GorSlut = 6 and rand(1, 20) = 20:
-	'To you a guy came up and offered to move into the bushes to get laid for a hundred'
-
-	act 'Agree':gt 'gevent', '5'
-end
-
 gs 'stat'
 gs 'time'