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Bug fixes for all locations beginning with E

heromaster 10 years ago
parent
commit
e2dbcc74dd
4 changed files with 55 additions and 28 deletions
  1. 2 1
      locations/EndFight
  2. 1 1
      locations/EvBoyBuh
  3. 38 13
      locations/enemy
  4. 14 13
      locations/etoexhib

+ 2 - 1
locations/EndFight

@@ -1,4 +1,5 @@
 # EndFight
+!'
 !!Here the conditions of the match
 !!honors, punishment
 'you have <<Ku>> Activism in the attacks retention, <<Kb>> Activism in the attacks throws, <<Kz>> successful defenses.'
@@ -41,8 +42,8 @@ elseif Kb > Ku:
 elseif Kz > Kb:
 	if Kz > Ku:Zteh[1] += 10
 end
+'!
 
-''
 '<<$nameA>> <<win[a]>>-<<loss[a]>>-<<draw[a]>> <<SubWin[a]>>/<<SubLoss[a]>>'
 '<<$nameE>> <<win[i]>>-<<loss[i]>>-<<draw[i]>> <<SubWin[i]>>/<<SubLoss[i]>>'
 '<<point>> points <<$nameA>> <<Ku>> Activism in the attacks retention, <<Kb>> Activism in the attacks throws, <<Kz>> successful defenses.'

+ 1 - 1
locations/EvBoyBuh

@@ -355,7 +355,7 @@ if GorSlut = 0:
 													end
 												end
 											end
-										elseif sub >= 10 and dom =< 10:
+										elseif sub >= 10 or dom =< 10:
 											act 'Sit':
 												cls
 												minut += 5

+ 38 - 13
locations/enemy

@@ -2,19 +2,44 @@
 !!Calculation of the enemy`s attack
 if $ARGS[0] = 'start':
 	cla
-	if program = 0: xgt 'enemy', 'fighter'
-	if program = 1:	xgt 'enemy', 'fighter2'
-	if program = 2: xgt 'enemy', 'fighter3'
-	if program = 3: xgt 'enemy', 'fighter4'
-	if program = 4: xgt 'enemy', 'fighter5'
-
-	if program = 5:xgt 'enemy', 'kisame'
-	if program = 6:xgt 'enemy', 'tobi'
-	if program = 7:xgt 'enemy', 'gedomazo'
-	if program = 8:xgt 'enemy', 'gun'
-	if program = 9:xgt 'enemy', 'sasori'
-	if program = 10:xgt 'enemy', 'konan'
-	if program = 11:xgt 'enemy', 'hidan'
+	!in this block is selected on the basis of the variable program enemy attacks
+	if program = 0:
+		!Action Programme simple attacker fizuhoy
+		xgt 'enemy', 'fighter'
+	elseif program = 1:
+		!Action Programme fizuha and knives
+		xgt 'enemy', 'fighter2'
+	elseif program = 2:
+		!Action Programme fizuha, knives, fog
+		xgt 'enemy', 'fighter3'
+	elseif program = 3:
+		!Action Programme fizuha, knives, fog, Clones
+		xgt 'enemy', 'fighter4'
+	elseif program = 4:
+		!Action Programme fizuha, knives, fog, Clones, paralysis
+		xgt 'enemy', 'fighter5'
+	elseif program = 5:
+		!Action Programme Kisame
+		xgt 'enemy', 'kisame'
+	elseif program = 6:
+		!Action Programme Toby
+		xgt 'enemy', 'tobi'
+	elseif program = 7:
+		!Action Programme Toby
+		xgt 'enemy', 'gedomazo'
+	elseif program = 8:
+		!program of action firearms
+		xgt 'enemy', 'gun'
+	elseif program = 9:
+		!Action Programme Sasori
+		xgt 'enemy', 'sasori'
+	elseif program = 10:
+		!Action Programme Conan
+		xgt 'enemy', 'konan'
+	elseif program = 11:
+		!Action Programme Hidan
+		xgt 'enemy', 'hidan'
+	end
 end
 
 if $ARGS[0] = 'hidan':

+ 14 - 13
locations/etoexhib

@@ -102,7 +102,6 @@ if $ARGS[0] = 'pos2':
 	act 'Go to the forest':gt 'etoexhib', 'pos3'
 	act 'Go down to the lake':gt 'etoexhib', 'pos16'
 
-	if etoexhib = 10:'Start at <a href="exec:gt ''etoexhib'', ''pos9''">clang saws</a>.'
 	act 'Leave':gt 'dachi'
 end
 
@@ -190,7 +189,8 @@ if $ARGS[0] = 'pos6':
 
 	act 'Have a drink':
 		if water >= 20:
-		if water >= 20:'Water in you no longer climbs.'
+		if water >= 20:
+			'Water in you no longer climbs.'
 		elseif water < 20:
 			'You gladly drank spring water.'
 			water += 20
@@ -208,7 +208,7 @@ if $ARGS[0] = 'pos7':
 	gs 'stat'
 	'<center><img src="images/etogame/stolbik.jpg"></center>'
 	'Also funny inscriptions on the column and have useful information.'
-	'Aunt Nina 3 alley sells goat milk 300 rubles/litre'
+	'Aunt Nina 3 alley sells goat milk 300 rubles/liter'
 
 	if money >= 300:
 		act 'Buy milk':
@@ -445,7 +445,6 @@ if $ARGS[0] = 'pos14':
 		act 'Surrender':
 			cla
 			*clr
-			'Boys pounced on you and after a brief caresses have become eagerly in all holes.'
 			minut += 120
 			etoexhib = 16
 			horny += 50
@@ -1407,19 +1406,20 @@ if $ARGS[0] = 'pos41':
 			*clr
 			shampoo -= 1
 			minut += 15
-			sweat = -3
 			horny += 1
 			hapri = 0
 			mop = 1
-			dynamic $showerdin
-
-			if frost > 0:frost = 0
+			sweat = -3
 
 			if tanga = 1:
 				clrbelo -= 1
 				dirtbelo += 1
 			end
 
+			dynamic $showerdin
+
+			if frost > 0:frost = 0
+
 			'<center><img src="images/pics/dush.jpg"></center>'
 
 			act 'Finish':gt 'etoexhib', 'pos41'
@@ -1433,7 +1433,7 @@ if $ARGS[0] = 'pos41':
 			minut += 30
 			leghair = -5
 			lobok = -5
-			horny = horny + 10
+			horny += 10
 			stanok -= 2
 
 			!'
@@ -1592,19 +1592,20 @@ if $ARGS[0] = 'pos49':
 			*clr
 			shampoo -= 1
 			minut += 15
-			sweat = -3
 			horny += 1
 			hapri = 0
 			mop = 1
-			dynamic $showerdin
-
-			if frost > 0:frost = 0
+			sweat = -3
 
 			if tanga = 1:
 				clrbelo -= 1
 				dirtbelo += 1
 			end
 
+			dynamic $showerdin
+
+			if frost > 0:frost = 0
+
 			'<center><img src="images/pics/dush.jpg"></center>'
 
 			act 'Finish':gt 'etoexhib', 'pos41'