Bladeren bron

some small bugfixes to 'begin', corrected/clarified english text

richardbutte 8 jaren geleden
bovenliggende
commit
eb1de76882
1 gewijzigde bestanden met toevoegingen van 74 en 52 verwijderingen
  1. 74 52
      locations/begin

+ 74 - 52
locations/begin

@@ -102,7 +102,7 @@ act '<center><b>Alternate Start</b></center>':
 	gt 'alterStart'
 	gt 'alterStart'
 end
 end
 
 
-act '<center><b>Cursed schoolgirl Start</b></center>':
+act '<center><b>Cursed Schoolgirl Start</b></center>':
 	cla
 	cla
 	altQS = 1
 	altQS = 1
 	gt 'alterStart'
 	gt 'alterStart'
@@ -111,20 +111,20 @@ end
 if $ARGS[0] = 'real_character':
 if $ARGS[0] = 'real_character':
 	cls
 	cls
 	cla
 	cla
-	'<center><b><font color = maroon>character selection</font></b></center>'
+	'<center><b><font color = maroon>CHARACTER SELECTION</font></b></center>'
 	'<center><img src="images/pic/character_creation.jpeg"></center>'
 	'<center><img src="images/pic/character_creation.jpeg"></center>'
 	*nl
 	*nl
 	'This game has the ability to create your own character.'
 	'This game has the ability to create your own character.'
 	'To do this, replace the image "<a href="exec:view''avatar.jpg''">avatar</a>" in the root folder of the game with a file of the same name and format JPEG (.jpg). That''s it!'
 	'To do this, replace the image "<a href="exec:view''avatar.jpg''">avatar</a>" in the root folder of the game with a file of the same name and format JPEG (.jpg). That''s it!'
-	'pay attention, this choice is given only once and in the future you will not be able to change it without starting a new game! Also in-game changes to hair color, length ect will not affect the displayed image character, If you decide to use a custom one.'
-	'This function is made solely to simplify the life of the user, who wanted to have another look, without suffering from the selection of pictures.'
-	'Your selected photo or image on the role of his character - only your personal choice, and is based on your personal preferences. By default, the game uses files from the site avatar wikimedia.org.'
+	'Please note, this choice is given only once and you will not be able to change it without starting a new game! Also in-game changes to hair color, length etc. will not affect the displayed image if you are using a custom one.'
+	'This function is made solely to simplify things for those that want to use a custom image without having to sort through hundreds of pictures.'
+	'Your selected image is your own personal choice, and is based on your personal preferences. By default, the game uses an avatar image from the site wikimedia.org.'
 	act'<center><b>Start a standard character</b></center>':
 	act'<center><b>Start a standard character</b></center>':
 		cla
 		cla
 		cls
 		cls
 		gt'begin'
 		gt'begin'
 	end
 	end
-	act'<center><b>Post your character</b></center>':
+	act'<center><b>Customize your character</b></center>':
 		cla
 		cla
 		cls
 		cls
 		player_avatar = 1
 		player_avatar = 1
@@ -141,17 +141,37 @@ end
 $din_birthday_select = {
 $din_birthday_select = {
 	cls
 	cls
 	cla
 	cla
-	'<center><b><font color = maroon>character customization</font></b></center>'
+	'<center><b><font color = maroon>CHARACTER CUSTOMIZATION</font></b></center>'
 	'<center><img src="images/pic/character_creation_pic1.jpg"></center>'
 	'<center><img src="images/pic/character_creation_pic1.jpg"></center>'
-	'You can specify your date of birth:'
+	'<center>Choose your date of birth:</center>'
 	*nl
 	*nl
-	if birthday > 0 and birthmonth > 0 and birthmonth < 10:
-		'<center>Date of your birthday: <B><<birthday>>.0<<birthmonth>></B>(number.month)</center>'
-	elseif birthday > 0 and birthmonth >= 10:
-		'<center>Date of your birthday: <B><<birthday>>.<<birthmonth>></B> (number.month)</center>'
+	if birthmonth = 2:
+		monthdays = 28
+	elseif birthmonth = 4 or birthmonth = 6 or birthmonth = 9 or birthmonth = 11:
+		monthdays = 30
+	else:
+		monthdays = 31
 	end
 	end
+
+	if birthmonth > 12: birthmonth = 12
+	if birthmonth < 1: birthmonth = 1
+	if birthday < 1: birthday = 1
+	if birthday > monthdays: birthday = monthdays
+
+	if birthday < 10 and birthmonth < 10:
+		'<center>Your birthday: <B>0<<birthmonth>>/0<<birthday>></B> (MM/DD)</center>'
+	elseif birthday < 10 and birthmonth >= 10:
+		'<center>Your birthday: <B><<birthmonth>>/0<<birthday>></B> (MM/DD)</center>'
+	elseif birthday >= 10 and birthmonth < 10:
+		'<center>Your birthday: <B>0<<birthmonth>>/<<birthday>></B> (MM/DD)</center>'
+	elseif birthday >= 10 and birthmonth >= 10:
+		'<center>Your birthday: <B><<birthmonth>>/<<birthday>></B> (MM/DD)</center>'
+	end
+	*nl
+	'<center><a href="exec:birthday += 5 & dynamic $din_birthday_select">+5 Days</a></center>'
 	'<center><a href="exec:birthday += 1 & dynamic $din_birthday_select">+1 Day</a></center>'
 	'<center><a href="exec:birthday += 1 & dynamic $din_birthday_select">+1 Day</a></center>'
 	'<center><a href="exec:birthday -= 1 & dynamic $din_birthday_select">-1 Day</a></center>'
 	'<center><a href="exec:birthday -= 1 & dynamic $din_birthday_select">-1 Day</a></center>'
+	'<center><a href="exec:birthday -= 5 & dynamic $din_birthday_select">-5 Days</a></center>'
 	'<center><a href="exec:birthmonth = 1 & dynamic $din_birthday_select">January</a></center>'
 	'<center><a href="exec:birthmonth = 1 & dynamic $din_birthday_select">January</a></center>'
 	'<center><a href="exec:birthmonth = 2 & dynamic $din_birthday_select">February</a></center>'
 	'<center><a href="exec:birthmonth = 2 & dynamic $din_birthday_select">February</a></center>'
 	'<center><a href="exec:birthmonth = 3 & dynamic $din_birthday_select">March</a></center>'
 	'<center><a href="exec:birthmonth = 3 & dynamic $din_birthday_select">March</a></center>'
@@ -159,12 +179,12 @@ $din_birthday_select = {
 	'<center><a href="exec:birthmonth = 5 & dynamic $din_birthday_select">May</a></center>'
 	'<center><a href="exec:birthmonth = 5 & dynamic $din_birthday_select">May</a></center>'
 	'<center><a href="exec:birthmonth = 6 & dynamic $din_birthday_select">June</a></center>'
 	'<center><a href="exec:birthmonth = 6 & dynamic $din_birthday_select">June</a></center>'
 	'<center><a href="exec:birthmonth = 7 & dynamic $din_birthday_select">July</a></center>'
 	'<center><a href="exec:birthmonth = 7 & dynamic $din_birthday_select">July</a></center>'
-	'<center><a href="exec:birthmonth = 8 & dynamic $din_birthday_select">Augustus</a></center>'
+	'<center><a href="exec:birthmonth = 8 & dynamic $din_birthday_select">August</a></center>'
 	'<center><a href="exec:birthmonth = 9 & dynamic $din_birthday_select">September</a></center>'
 	'<center><a href="exec:birthmonth = 9 & dynamic $din_birthday_select">September</a></center>'
 	'<center><a href="exec:birthmonth = 10 & dynamic $din_birthday_select">October</a></center>'
 	'<center><a href="exec:birthmonth = 10 & dynamic $din_birthday_select">October</a></center>'
 	'<center><a href="exec:birthmonth = 11 & dynamic $din_birthday_select">November</a></center>'
 	'<center><a href="exec:birthmonth = 11 & dynamic $din_birthday_select">November</a></center>'
 	'<center><a href="exec:birthmonth = 12 & dynamic $din_birthday_select">December</a></center>'
 	'<center><a href="exec:birthmonth = 12 & dynamic $din_birthday_select">December</a></center>'
-	act'<center><b>Ready</b></center>':gt'begin','description_real_character'
+	act'<center><b>Done</b></center>':gt'begin','description_real_character'
 }
 }
 
 
 $din_hcol = {
 $din_hcol = {
@@ -180,25 +200,26 @@ $avatar_hair = {
 $din_hair_select = {
 $din_hair_select = {
 	cls
 	cls
 	cla
 	cla
-	'<center><b><font color = maroon>character customization</font></b></center>'
+	'<center><b><font color = maroon>CHARACTER CUSTOMIZATION</font></b></center>'
 	'<center><img src="images/pic/character_creation_pic1.jpg"></center>'
 	'<center><img src="images/pic/character_creation_pic1.jpg"></center>'
 	*nl
 	*nl
 	if hcol = 0 and curly <= 0:$hair = 'You have <a href="exec:curly = 1 & dynamic $din_hair_select">straight</a>, <a href="exec:dynamic $din_hcol & dynamic $din_hair_select">black</a> hair.'& $hair2 = 'black hair' & $hair3 = 'black hair'
 	if hcol = 0 and curly <= 0:$hair = 'You have <a href="exec:curly = 1 & dynamic $din_hair_select">straight</a>, <a href="exec:dynamic $din_hcol & dynamic $din_hair_select">black</a> hair.'& $hair2 = 'black hair' & $hair3 = 'black hair'
-	if hcol = 1 and curly <= 0:$hair = 'You have <a href="exec:curly = 1 & dynamic $din_hair_select">straight</a>, <a href="exec:dynamic $din_hcol & dynamic $din_hair_select">Brown</a> hair.'& $hair2 = 'brown hair' & $hair3 = 'brown hair'
+	if hcol = 1 and curly <= 0:$hair = 'You have <a href="exec:curly = 1 & dynamic $din_hair_select">straight</a>, <a href="exec:dynamic $din_hcol & dynamic $din_hair_select">brown</a> hair.'& $hair2 = 'brown hair' & $hair3 = 'brown hair'
 	if hcol = 2 and curly <= 0:$hair = 'You have <a href="exec:curly = 1 & dynamic $din_hair_select">straight</a>, <a href="exec:dynamic $din_hcol & dynamic $din_hair_select">red</a> hair.'& $hair2 = 'Red hair' & $hair3 = 'red hair'
 	if hcol = 2 and curly <= 0:$hair = 'You have <a href="exec:curly = 1 & dynamic $din_hair_select">straight</a>, <a href="exec:dynamic $din_hcol & dynamic $din_hair_select">red</a> hair.'& $hair2 = 'Red hair' & $hair3 = 'red hair'
 	if hcol = 3 and curly <= 0:$hair = 'You have <a href="exec:curly = 1 & dynamic $din_hair_select">straight</a>, <a href="exec:dynamic $din_hcol & dynamic $din_hair_select">blonde</a> hair.'& $hair2 = 'blond hair' & $hair3 = 'blond hair'
 	if hcol = 3 and curly <= 0:$hair = 'You have <a href="exec:curly = 1 & dynamic $din_hair_select">straight</a>, <a href="exec:dynamic $din_hcol & dynamic $din_hair_select">blonde</a> hair.'& $hair2 = 'blond hair' & $hair3 = 'blond hair'
 	if hcol = 0 and curly > 0:$hair = 'You have <a href="exec:curly = 0 & dynamic $din_hair_select">curly</a>, <a href="exec:dynamic $din_hcol & dynamic $din_hair_select">black</a> hair.'& $hair2 = 'curls' & $hair3 = 'black curls'
 	if hcol = 0 and curly > 0:$hair = 'You have <a href="exec:curly = 0 & dynamic $din_hair_select">curly</a>, <a href="exec:dynamic $din_hcol & dynamic $din_hair_select">black</a> hair.'& $hair2 = 'curls' & $hair3 = 'black curls'
-	if hcol = 1 and curly > 0:$hair = 'You have <a href="exec:curly = 0 & dynamic $din_hair_select">curly</a>, <a href="exec:dynamic $din_hcol & dynamic $din_hair_select">Brown</a> hair.'& $hair2 = 'curls' & $hair3 = 'blond curls'
+	if hcol = 1 and curly > 0:$hair = 'You have <a href="exec:curly = 0 & dynamic $din_hair_select">curly</a>, <a href="exec:dynamic $din_hcol & dynamic $din_hair_select">brown</a> hair.'& $hair2 = 'curls' & $hair3 = 'blond curls'
 	if hcol = 2 and curly > 0:$hair = 'You have <a href="exec:curly = 0 & dynamic $din_hair_select">curly</a>, <a href="exec:dynamic $din_hcol & dynamic $din_hair_select">red</a> hair.'& $hair2 = 'curls' & $hair3 = 'red hair'
 	if hcol = 2 and curly > 0:$hair = 'You have <a href="exec:curly = 0 & dynamic $din_hair_select">curly</a>, <a href="exec:dynamic $din_hcol & dynamic $din_hair_select">red</a> hair.'& $hair2 = 'curls' & $hair3 = 'red hair'
 	if hcol = 3 and curly > 0:$hair = 'You have <a href="exec:curly = 0 & dynamic $din_hair_select">curly</a>, <a href="exec:dynamic $din_hcol & dynamic $din_hair_select">blonde</a> hair.' &$hair2 = 'curls' & $hair3 = 'blond curls'
 	if hcol = 3 and curly > 0:$hair = 'You have <a href="exec:curly = 0 & dynamic $din_hair_select">curly</a>, <a href="exec:dynamic $din_hcol & dynamic $din_hair_select">blonde</a> hair.' &$hair2 = 'curls' & $hair3 = 'blond curls'
-	'You can customize the description of your hair according to your <a href="exec:view''avatar.jpg''">image</a>:'
+	'<center>Adjust your hair to match your <a href="exec:view''avatar.jpg''">avatar</a>. Please note that, at present, hair choices are overridden by your starting personality choice (e.g. volleyball players will always have straight blond hair).</center>'
+	*nl
 	if avatar_hair = 1:
 	if avatar_hair = 1:
-		'pay attention, that this choice is given only once and in the future you will not be able to change it, without starting a new game!'
-		'<center>You have <i><<$av_hair>>.</i> <a href="exec:avatar_hair = 0 & dynamic $din_hair_select">Return game</a></center>'
+		'<center>Please note that this choice is given only once and you will not be able to change it without starting a new game!</center>'
+		'<center>You have <i><<$av_hair>>.</i> <a href="exec:avatar_hair = 0 & dynamic $din_hair_select">Revert to default</a>.</center>'
 	else
 	else
-		'<center><i><<$hair>></i> <a href="exec:dynamic $avatar_hair & dynamic $din_hair_select">Manually enter description</a></center>'
+		'<center><i><<$hair>></i> You may also <a href="exec:dynamic $avatar_hair & dynamic $din_hair_select">manually enter a description</a></center>.'
 	end
 	end
-	act'<center><b>Ready</b></center>':gt'begin','description_real_character'
+	act'<center><b>Done</b></center>':gt'begin','description_real_character'
 }
 }
 
 
 $din_glacol_select = {
 $din_glacol_select = {
@@ -209,7 +230,7 @@ $din_glacol_select = {
 $din_glaza_select = {
 $din_glaza_select = {
 	cls
 	cls
 	cla
 	cla
-	'<center><b><font color = maroon>character customization</font></b></center>'
+	'<center><b><font color = maroon>CHARACTER CUSTOMIZATION</font></b></center>'
 	'<center><img src="images/pic/character_creation_pic1.jpg"></center>'
 	'<center><img src="images/pic/character_creation_pic1.jpg"></center>'
 	*nl
 	*nl
 if glacol = 0:$glacol = 'brown' & $glacol2 = 'brown'
 if glacol = 0:$glacol = 'brown' & $glacol2 = 'brown'
@@ -221,40 +242,44 @@ if glass = 1:$glass = ' You wear glasses.' & glassvnesh = 10
 if glass = 2:$glass = ' You wear glasses.' & glassvnesh = 5
 if glass = 2:$glass = ' You wear glasses.' & glassvnesh = 5
 if resnic > 2:resnic = 2
 if resnic > 2:resnic = 2
 if resnic = 0:$resnic = 'with short lashes'
 if resnic = 0:$resnic = 'with short lashes'
-if resnic = 1:$resnic = 'normal long eyelashes'
+if resnic = 1:$resnic = 'normal eyelashes'
 if resnic = 2:$resnic = 'with long eyelashes'
 if resnic = 2:$resnic = 'with long eyelashes'
 if glaraz > 3:glaraz = 3
 if glaraz > 3:glaraz = 3
 if glaraz = 0:$glaza = 'You have little <a href="exec:dynamic $din_glacol_select & dynamic $din_glaza_select"><<$glacol>></a> eyes, <<$resnic>>.<<$glass>>' & $glaza2 = '<<$glacol>> eyes' & $glaza3 = '<<$glacol2>> eyes'
 if glaraz = 0:$glaza = 'You have little <a href="exec:dynamic $din_glacol_select & dynamic $din_glaza_select"><<$glacol>></a> eyes, <<$resnic>>.<<$glass>>' & $glaza2 = '<<$glacol>> eyes' & $glaza3 = '<<$glacol2>> eyes'
-if glaraz = 1:$glaza = 'You expressive <a href="exec:dynamic $din_glacol_select & dynamic $din_glaza_select"><<$glacol>></a> eyes, <<$resnic>>.<<$glass>>' & $glaza2 = 'expressive <<$glacol>> eyes' & $glaza3 = 'expressive <<$glacol2>> eyes'
-if glaraz = 2:$glaza = 'You have larger <a href="exec:dynamic $din_glacol_select & dynamic $din_glaza_select"><<$glacol>></a> eyes, <<$resnic>>.<<$glass>>' & $glaza2 = 'big <<$glacol>> eyes' & $glaza3 = 'high <<$glacol2>> eyes'
+if glaraz = 1:$glaza = 'You have expressive <a href="exec:dynamic $din_glacol_select & dynamic $din_glaza_select"><<$glacol>></a> eyes, <<$resnic>>.<<$glass>>' & $glaza2 = 'expressive <<$glacol>> eyes' & $glaza3 = 'expressive <<$glacol2>> eyes'
+if glaraz = 2:$glaza = 'You have large <a href="exec:dynamic $din_glacol_select & dynamic $din_glaza_select"><<$glacol>></a> eyes, <<$resnic>>.<<$glass>>' & $glaza2 = 'big <<$glacol>> eyes' & $glaza3 = 'high <<$glacol2>> eyes'
 if glaraz = 3:$glaza = 'You have huge <a href="exec:dynamic $din_glacol_select & dynamic $din_glaza_select"><<$glacol>></a> eyes, <<$resnic>>.<<$glass>>' & $glaza2 = 'great <<$glacol>> eyes' & $glaza3 = 'great <<$glacol2>> eyes'
 if glaraz = 3:$glaza = 'You have huge <a href="exec:dynamic $din_glacol_select & dynamic $din_glaza_select"><<$glacol>></a> eyes, <<$resnic>>.<<$glass>>' & $glaza2 = 'great <<$glacol>> eyes' & $glaza3 = 'great <<$glacol2>> eyes'
-	'You can change your eyes and eyelashes according to your <a href="exec:view''avatar.jpg''">image</a>:'
+	'<center>Adjust your eyes and eyelashes to match your <a href="exec:view''avatar.jpg''">avatar</a>. Please note, glasses choice may be overridden by your starting personality choice (e.g. bookworms/nerds will always start with glasses).</center>'
+	*nl
 	'<center><i><<$glaza>></i></center>'
 	'<center><i><<$glaza>></i></center>'
-	if resnic < 2:'<center><a href="exec:resnic += 1 & dynamic $din_glaza_select">Enlarge lashes</a></center>'
-	if resnic > 0:'<center><a href="exec:resnic -= 1 & dynamic $din_glaza_select">Reduce lashes</a></center>'
-	if glaraz < 3:'<center><a href="exec:glaraz += 1 & dynamic $din_glaza_select">Increase the size of the eye</a></center>'
-	if glaraz > 0:'<center><a href="exec:glaraz -= 1 & dynamic $din_glaza_select">Reduce the size of the eye</a></center>'
-	if glass = 0 and glass < 2:'<center><a href="exec:glass = 2 & dynamic $din_glaza_select"> wear glasses</a></center>'
-	if glass > 0 and glass <= 2:'<center><a href="exec:glass = 0 & dynamic $din_glaza_select">remove glasses</a></center>'
-	act'<center><b>Ready</b></center>':gt'begin','description_real_character'
+	*nl
+	if resnic < 2:'<center><a href="exec:resnic += 1 & dynamic $din_glaza_select">Lengthen lashes</a></center>'
+	if resnic > 0:'<center><a href="exec:resnic -= 1 & dynamic $din_glaza_select">Shorten lashes</a></center>'
+	if glaraz < 3:'<center><a href="exec:glaraz += 1 & dynamic $din_glaza_select">Larger eyes</a></center>'
+	if glaraz > 0:'<center><a href="exec:glaraz -= 1 & dynamic $din_glaza_select">Smaller eyes</a></center>'
+	if glass = 0 and glass < 2:'<center><a href="exec:glass = 2 & dynamic $din_glaza_select">Wear glasses</a></center>'
+	if glass > 0 and glass <= 2:'<center><a href="exec:glass = 0 & dynamic $din_glaza_select">Remove glasses</a></center>'
+	act'<center><b>Done</b></center>':gt'begin','description_real_character'
 }
 }
 
 
 $din_lip_select = {
 $din_lip_select = {
 	cls
 	cls
 	cla
 	cla
-	'<center><b><font color = maroon>character customization</font></b></center>'
+	'<center><b><font color = maroon>CHARACTER CUSTOMIZATION</font></b></center>'
 	'<center><img src="images/pic/character_creation_pic1.jpg"></center>'
 	'<center><img src="images/pic/character_creation_pic1.jpg"></center>'
 	*nl
 	*nl
 if lip = 0:$lip = 'you have thin <<$lipbalmstat>> lips.' & $liptalk = 'thin lips' & $liptalk2 = 'thin lips' & $liptalk3 = 'thin lips'
 if lip = 0:$lip = 'you have thin <<$lipbalmstat>> lips.' & $liptalk = 'thin lips' & $liptalk2 = 'thin lips' & $liptalk3 = 'thin lips'
 if lip = 1:$lip = 'You have normal <<$lipbalmstat>> lips.' & $liptalk = 'soft lips' & $liptalk2 = 'delicate lips' & $liptalk3 = 'tender lips'
 if lip = 1:$lip = 'You have normal <<$lipbalmstat>> lips.' & $liptalk = 'soft lips' & $liptalk2 = 'delicate lips' & $liptalk3 = 'tender lips'
 if lip = 2:$lip = 'You have plump <<$lipbalmstat>> lips.' & $liptalk = 'plump lips' & $liptalk2 = 'plump lips' & $liptalk3 = 'plump lips'
 if lip = 2:$lip = 'You have plump <<$lipbalmstat>> lips.' & $liptalk = 'plump lips' & $liptalk2 = 'plump lips' & $liptalk3 = 'plump lips'
 if lip = 3:$lip = 'You have large, <<$lipbalmstat>> full lips.' & $liptalk = 'full lips' & $liptalk2 = 'plump lips' & $liptalk3 = 'full lips'
 if lip = 3:$lip = 'You have large, <<$lipbalmstat>> full lips.' & $liptalk = 'full lips' & $liptalk2 = 'plump lips' & $liptalk3 = 'full lips'
-if lip = 4:$lip = 'You have thick and huge <<$lipbalmstat>> lips.' & $liptalk = 'thick lips' & $liptalk2 = 'thick lips' & $liptalk3 = 'thick lips'
-	'You can adjust the size of your lips according to your <a href="exec:view''avatar.jpg''">image</a>:'
+if lip = 4:$lip = 'You have huge, thick <<$lipbalmstat>> lips.' & $liptalk = 'thick lips' & $liptalk2 = 'thick lips' & $liptalk3 = 'thick lips'
+	'<center>Adjust the size of your lips to match your <a href="exec:view''avatar.jpg''">image</a>:</center>'
+	*nl
 	'<center><i><<$lip>></i></center>'
 	'<center><i><<$lip>></i></center>'
-	if lip < 4:'<center><a href="exec:lip += 1 & dynamic $din_lip_select">Enlarge lips</a></center>'
-	if lip > 0:'<center><a href="exec:lip -= 1 & dynamic $din_lip_select">Zoom lips</a></center>'
-	act'<center><b>Ready</b></center>':gt'begin','description_real_character'
+	*nl
+	if lip < 4:'<center><a href="exec:lip += 1 & dynamic $din_lip_select">Bigger lips</a></center>'
+	if lip > 0:'<center><a href="exec:lip -= 1 & dynamic $din_lip_select">Smaller lips</a></center>'
+	act'<center><b>Done</b></center>':gt'begin','description_real_character'
 }
 }
 
 
 if $ARGS[0] = 'description_real_character':
 if $ARGS[0] = 'description_real_character':
@@ -263,21 +288,18 @@ dynamic $din_lip_select
 dynamic $din_glaza_select
 dynamic $din_glaza_select
 	cls
 	cls
 	cla
 	cla
-	'<center><b><font color = maroon>character customization</font></b></center>'
+	'<center><b><font color = maroon>CHARACTER CUSTOMIZATION</font></b></center>'
 	'<center><img src="images/pic/character_creation_pic1.jpg"></center>'
 	'<center><img src="images/pic/character_creation_pic1.jpg"></center>'
 	*nl
 	*nl
-	'Now let`s take a little time to adjust the physical description of your image <a href="exec:view''avatar.jpg''">character</a>:'
+	'<center>On this screen, you may adjust your character''s description to match your <a href="exec:view''avatar.jpg''">avatar</a>. Please note, at present, hair color and glasses choice may be overridden by the personality choice you make during the game intro.</center>'
 	*nl
 	*nl
-	'<center>Your name <B><i><<$name>> <<$surname>></B></i>.'
-	if birthday > 0 and birthmonth > 0 and birthmonth < 10:
-		'<center><a href="exec:dynamic $din_birthday_select">Date of your birthday</a></center>'
-	elseif birthday > 0 and birthmonth >= 10:
-		'<center><a href="exec:dynamic $din_birthday_select">Date of your birthday</a></center>'
-	end
-	'<center><a href="exec:dynamic $din_hair_select">hair Description</a></center>'
-	'<center><a href="exec:dynamic $din_lip_select">Description lip</a></center>'
-	'<center><a href="exec:dynamic $din_glaza_select">Description eye</a></center>'
-	act'<center><b>Ready</b></center>':gt'begin'
+  '<center>Customize your:</center>'
+	!'<center>Your name is <B><i><<$name>> <<$surname>></B></i>. (You may change this during the intro, and also at the passport office in-game.)'
+	'<center><a href="exec:dynamic $din_birthday_select">Birthday</a></center>'
+	'<center><a href="exec:dynamic $din_hair_select">Hair</a></center>'
+	'<center><a href="exec:dynamic $din_lip_select">Lips</a></center>'
+	'<center><a href="exec:dynamic $din_glaza_select">Eyes</a></center>'
+	act'<center><b>Done</b></center>':gt'begin'
 end
 end
 
 
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