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:wrench:

Missing ends
KevinSmarts 9 年之前
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fe23456efa
共有 1 個文件被更改,包括 48 次插入36 次删除
  1. 48 36
      locations/starenie

+ 48 - 36
locations/starenie

@@ -2,99 +2,111 @@
 
 i = 1
 :loopcheap
-	if cheapW[i] = 1:
+if cheapW[i] = 1:
 	dynamic 'cheapH[<<i>>] -= 1'
 	i += 1
-if i <= 85:jump 'loopcheap'
-killvar 'cheapW'
+	if i <= 85:jump 'loopcheap'
+	killvar 'cheapW'
+end
 
 i = 1
 :loopaverage
-	if averageW[i]:
+if averageW[i]:
 	dynamic 'averageH[<<i>>] -= 1'
 	i += 1
-if i <= 125:jump 'loopaverage'
-killvar 'averageW'
+	if i <= 125:jump 'loopaverage'
+	killvar 'averageW'
+end
 
 i = 1
 :loopexpensive
-	if expensiveW[i] = 1:
+if expensiveW[i] = 1:
 	dynamic 'expensiveH[<<i>>] -= 1'
 	i += 1
-if i <= 147:jump 'loopexpensive'
-killvar 'expensiveW'
+	if i <= 147:jump 'loopexpensive'
+	killvar 'expensiveW'
+end
 
 i = 1
 :loopformal
-	if formalW[i] = 1:
+if formalW[i] = 1:
 	dynamic 'formalH[<<i>>] -= 1'
 	i += 1
-if i <= 14:jump 'loopformal'
-killvar 'formalW'
+	if i <= 14:jump 'loopformal'
+	killvar 'formalW'
+end
 
 i = 1
 :loopoffice
-	if officeW[i] = 1:
+if officeW[i] = 1:
 	dynamic 'officeH[<<i>>] -= 1'
 	i += 1
-if i <= 30:jump 'loopoffice'
-killvar 'officeW'
+	if i <= 30:jump 'loopoffice'
+	killvar 'officeW'
+end
 
 i = 1
 :loopschool
-	if schoolW[i] = 1:
+if schoolW[i] = 1:
 	dynamic 'schoolH[<<i>>] -= 1'
 	i += 1
-if i <= 14:jump 'loopschool'
-killvar 'schoolW'
+	if i <= 14:jump 'loopschool'
+	killvar 'schoolW'
+end
 
 i = 1
 :loopexercise
-	if exerciseW[i] = 1:
+if exerciseW[i] = 1:
 	dynamic 'exerciseH[<<i>>] -= 1'
 	i += 1
-if i <= 26:jump 'loopexercise'
-killvar 'exerciseW'
+	if i <= 26:jump 'loopexercise'
+	killvar 'exerciseW'
+end
 
 i = 1
 :loopnaughty
-	if naughtyW[i] = 1:
+if naughtyW[i] = 1:
 	dynamic 'naughtyH[<<i>>] -= 1'
 	i += 1
-if i <= 67:jump 'loopnaughty'
-killvar 'naughtyW'
+	if i <= 67:jump 'loopnaughty'
+	killvar 'naughtyW'
+end
 
 i = 1
 :loopexhibit
-	if exhibitW[i] = 1:
+if exhibitW[i] = 1:
 	dynamic 'exhibitH[<<i>>] -= 1'
 	i += 1
-if i <= 30:jump 'loopexhibit'
-killvar 'exhibitW'
+	if i <= 30:jump 'loopexhibit'
+	killvar 'exhibitW'
+end
 
 i = 1
 :loopuniform
-	if uniformW[i] = 1:
+if uniformW[i] = 1:
 	dynamic 'uniformH[<<i>>] -= 1'
 	i += 1
-if i <= 24:jump 'loopuniform'
-killvar 'uniformW'
+	if i <= 24:jump 'loopuniform'
+	killvar 'uniformW'
+end
 
 i = 1
 :loopcoat
-	if coatW[i] = 1:
+if coatW[i] = 1:
 	dynamic 'coatH[<<i>>] -= 1'
 	i += 1
-if i <= 12:jump 'loopcoat'
-killvar 'coatW'
+	if i <= 12:jump 'loopcoat'
+	killvar 'coatW'
+end
 
 i = 1
 :loopswimwear
-	if swimwearW[i] = 1:
+if swimwearW[i] = 1:
 	dynamic 'swimwearH[<<i>>] -= 1'
 	i += 1
-if i <= 30:jump 'loopswimwear'
-killvar 'swimwearW'
+	if i <= 30:jump 'loopswimwear'
+	killvar 'swimwearW'
+end
 
 --- starenie ---------------------------------