# before <<<<<<< 045_before !Просчет событий на начало раунда. !У кого защиты, клоны и так далее ======= !Miscalculation of events at the beginning of round. !Who protection, clones >>>>>>> 045_before set knife = 0 set knifeV = 0 set BonusAtak = 0 set BonusDef = 0 set BonusAtakV = 0 set BonusDefV = 0 !set stunner = 0 !set stunnerV = 0 kisamePro = 0 <<<<<<< 045_before set round += 1 if tuman > 0: 'The battlefield covers your fog. Apparently, he still hold <> moves.' if tumanV > 0: 'The battlefield fog covers the enemy. Apparently, he still hold <> moves.' if stun > 0: 'Are you still unable to move.' if stunV > 0: '<<$nameV>> is still unable to move.' ======= set round = round + 1 if tuman > 0:'The battlefield covers your fog. All appearances, he last another <> moves.' if tumanV > 0:'Fog covers the battlefield enemy. All appearances, he last another <> moves.' if stun > 0:'Are you still unable to move.' if stunV > 0:'<<$nameV>> still unable to move.' >>>>>>> 045_before if unmaterialV > 0: <<<<<<< 045_before set unmaterialV -= 1 set mannaV -= 20 ======= set unmaterialV = unmaterialV - 1 set mannaV = mannaV - 20 >>>>>>> 045_before end if unmaterial > 0: <<<<<<< 045_before set unmaterial -= 1 set manna -= 20 'You do not stand another materiality maximum <> moves.' ======= set unmaterial = unmaterial - 1 set manna = manna - 20 'Your not a material will withstand even the most <> moves.' >>>>>>> 045_before end if klon > 0: <<<<<<< 045_before 'You <> clones that will protect you in case of attack.' ======= 'you have <> clones that will protect you in case of enemy attack.' >>>>>>> 045_before end if poison > 0: <<<<<<< 045_before set healthV -= poison '<<$nameV>> becomes poisoned and <> units of life.' set poison -= 1 ======= set healthV = healthV - poison '<<$nameV>> poisoned and loses <> units of life.' set poison = poison - 1 >>>>>>> 045_before end if poisonV > 0: <<<<<<< 045_before set health -= poisonV 'You are poisoned and lose <> units of life.' set poisonV -= 1 ======= set health = health - poisonV 'You poisoned and lose <> units of life.' set poisonV = poisonV - 1 >>>>>>> 045_before end if blood > 0: <<<<<<< 045_before set healthV -= blood '<<$nameV>> becomes <> units of life from bleeding.' set blood -= 1 if blood < 0: set blood = 0 ======= set healthV = healthV - blood '<<$nameV>> loses <> units of life from bleeding.' set blood = blood - 1 if blood < 0:set blood = 0 >>>>>>> 045_before end if bloodV > 0: <<<<<<< 045_before set health -= bloodV 'You lose <> units of life from bleeding.' set bloodV -= 1 if bloodV < 0: set bloodV = 0 ======= set health = health - bloodV 'you lose <> units of life from bleeding.' set bloodV = bloodV - 1 if bloodV < 0:set bloodV = 0 >>>>>>> 045_before end if dospehEnV <= 0 and dospehV > 0: set dospehEnV = 0 set dospehV = 0 set dospehDefV = 0 set dospehVesV = 0 <<<<<<< 045_before 'Armor enemy destroyed.' ======= 'Armor enemy destroyed.' >>>>>>> 045_before end if dospehEn <= 0 and dospeh > 0: set dospehEn = 0 set dospeh = 0 set dospehDef = 0 set dospehVes = 0 <<<<<<< 045_before 'Your armor destroyed.' ======= 'Your armor destroyed.' >>>>>>> 045_before end <<<<<<< 045_before if initBonusA > 0: set initBonusA = 0 ======= if initBonusA > 0:set initBonusA = 0 >>>>>>> 045_before --- before ---------------------------------