# before
<<<<<<< 045_before
!Просчет событий на начало раунда.
!У кого защиты, клоны и так далее
=======
!Miscalculation of events at the beginning of round.
!Who protection, clones
>>>>>>> 045_before
set knife = 0
set knifeV = 0
set BonusAtak = 0
set BonusDef = 0
set BonusAtakV = 0
set BonusDefV = 0
!set stunner = 0
!set stunnerV = 0
kisamePro = 0
<<<<<<< 045_before
set round += 1
if tuman > 0: 'The battlefield covers your fog. Apparently, he still hold <> moves.'
if tumanV > 0: 'The battlefield fog covers the enemy. Apparently, he still hold <> moves.'
if stun > 0: 'Are you still unable to move.'
if stunV > 0: '<<$nameV>> is still unable to move.'
=======
set round = round + 1
if tuman > 0:'The battlefield covers your fog. All appearances, he last another <> moves.'
if tumanV > 0:'Fog covers the battlefield enemy. All appearances, he last another <> moves.'
if stun > 0:'Are you still unable to move.'
if stunV > 0:'<<$nameV>> still unable to move.'
>>>>>>> 045_before
if unmaterialV > 0:
<<<<<<< 045_before
set unmaterialV -= 1
set mannaV -= 20
=======
set unmaterialV = unmaterialV - 1
set mannaV = mannaV - 20
>>>>>>> 045_before
end
if unmaterial > 0:
<<<<<<< 045_before
set unmaterial -= 1
set manna -= 20
'You do not stand another materiality maximum <> moves.'
=======
set unmaterial = unmaterial - 1
set manna = manna - 20
'Your not a material will withstand even the most <> moves.'
>>>>>>> 045_before
end
if klon > 0:
<<<<<<< 045_before
'You <> clones that will protect you in case of attack.'
=======
'you have <> clones that will protect you in case of enemy attack.'
>>>>>>> 045_before
end
if poison > 0:
<<<<<<< 045_before
set healthV -= poison
'<<$nameV>> becomes poisoned and <> units of life.'
set poison -= 1
=======
set healthV = healthV - poison
'<<$nameV>> poisoned and loses <> units of life.'
set poison = poison - 1
>>>>>>> 045_before
end
if poisonV > 0:
<<<<<<< 045_before
set health -= poisonV
'You are poisoned and lose <> units of life.'
set poisonV -= 1
=======
set health = health - poisonV
'You poisoned and lose <> units of life.'
set poisonV = poisonV - 1
>>>>>>> 045_before
end
if blood > 0:
<<<<<<< 045_before
set healthV -= blood
'<<$nameV>> becomes <> units of life from bleeding.'
set blood -= 1
if blood < 0: set blood = 0
=======
set healthV = healthV - blood
'<<$nameV>> loses <> units of life from bleeding.'
set blood = blood - 1
if blood < 0:set blood = 0
>>>>>>> 045_before
end
if bloodV > 0:
<<<<<<< 045_before
set health -= bloodV
'You lose <> units of life from bleeding.'
set bloodV -= 1
if bloodV < 0: set bloodV = 0
=======
set health = health - bloodV
'you lose <> units of life from bleeding.'
set bloodV = bloodV - 1
if bloodV < 0:set bloodV = 0
>>>>>>> 045_before
end
if dospehEnV <= 0 and dospehV > 0:
set dospehEnV = 0
set dospehV = 0
set dospehDefV = 0
set dospehVesV = 0
<<<<<<< 045_before
'Armor enemy destroyed.'
=======
'Armor enemy destroyed.'
>>>>>>> 045_before
end
if dospehEn <= 0 and dospeh > 0:
set dospehEn = 0
set dospeh = 0
set dospehDef = 0
set dospehVes = 0
<<<<<<< 045_before
'Your armor destroyed.'
=======
'Your armor destroyed.'
>>>>>>> 045_before
end
<<<<<<< 045_before
if initBonusA > 0: set initBonusA = 0
=======
if initBonusA > 0:set initBonusA = 0
>>>>>>> 045_before
--- before ---------------------------------