123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150 |
- # before
- <<<<<<< 045_before
- !Просчет событий на начало раунда.
- !У кого защиты, клоны и так далее
- =======
- !Miscalculation of events at the beginning of round.
- !Who protection, clones
- >>>>>>> 045_before
- set knife = 0
- set knifeV = 0
- set BonusAtak = 0
- set BonusDef = 0
- set BonusAtakV = 0
- set BonusDefV = 0
- !set stunner = 0
- !set stunnerV = 0
- kisamePro = 0
- <<<<<<< 045_before
- set round += 1
- if tuman > 0: '<font color = green>The battlefield covers your fog. Apparently, he still hold <<tuman>> moves.</font>'
- if tumanV > 0: '<font color = red>The battlefield fog covers the enemy. Apparently, he still hold <<tumanV>> moves.</font>'
- if stun > 0: '<font color = red>Are you still unable to move.</font>'
- if stunV > 0: '<font color = green><<$nameV>> is still unable to move.</font>'
- =======
- set round = round + 1
- if tuman > 0:'<font color=green>The battlefield covers your fog. All appearances, he last another <<tuman>> moves.</font>'
- if tumanV > 0:'<font color=red>Fog covers the battlefield enemy. All appearances, he last another <<tumanV>> moves.</font>'
- if stun > 0:'<font color=red>Are you still unable to move.</font>'
- if stunV > 0:'<font color=green><<$nameV>> still unable to move.</font>'
- >>>>>>> 045_before
- if unmaterialV > 0:
- <<<<<<< 045_before
- set unmaterialV -= 1
- set mannaV -= 20
- =======
- set unmaterialV = unmaterialV - 1
- set mannaV = mannaV - 20
- >>>>>>> 045_before
- end
- if unmaterial > 0:
- <<<<<<< 045_before
- set unmaterial -= 1
- set manna -= 20
- '<font color = green>You do not stand another materiality maximum <<unmaterial>> moves.</font>'
- =======
- set unmaterial = unmaterial - 1
- set manna = manna - 20
- '<font color=green>Your not a material will withstand even the most <<unmaterial>> moves.</font>'
- >>>>>>> 045_before
- end
- if klon > 0:
- <<<<<<< 045_before
- '<font color = green>You <<klon>> clones that will protect you in case of attack.</font>'
- =======
- '<font color=green>you have <<klon>> clones that will protect you in case of enemy attack.</font>'
- >>>>>>> 045_before
- end
- if poison > 0:
- <<<<<<< 045_before
- set healthV -= poison
- '<font color = green><<$nameV>> becomes poisoned and <<poison>> units of life.</font>'
- set poison -= 1
- =======
- set healthV = healthV - poison
- '<font color=green><<$nameV>> poisoned and loses <<poison>> units of life.</font>'
- set poison = poison - 1
- >>>>>>> 045_before
- end
- if poisonV > 0:
- <<<<<<< 045_before
- set health -= poisonV
- '<font color = red>You are poisoned and lose <<poisonV>> units of life.</font>'
- set poisonV -= 1
- =======
- set health = health - poisonV
- '<font color=red>You poisoned and lose <<poisonV>> units of life.</font>'
- set poisonV = poisonV - 1
- >>>>>>> 045_before
- end
- if blood > 0:
- <<<<<<< 045_before
- set healthV -= blood
- '<font color = green><<$nameV>> becomes <<blood>> units of life from bleeding.</font>'
- set blood -= 1
- if blood < 0: set blood = 0
- =======
- set healthV = healthV - blood
- '<font color=green><<$nameV>> loses <<blood>> units of life from bleeding.</font>'
- set blood = blood - 1
- if blood < 0:set blood = 0
- >>>>>>> 045_before
- end
- if bloodV > 0:
- <<<<<<< 045_before
- set health -= bloodV
- '<font color = red>You lose <<bloodV>> units of life from bleeding.</font>'
- set bloodV -= 1
- if bloodV < 0: set bloodV = 0
- =======
- set health = health - bloodV
- '<font color=red>you lose <<bloodV>> units of life from bleeding.</font>'
- set bloodV = bloodV - 1
- if bloodV < 0:set bloodV = 0
- >>>>>>> 045_before
- end
- if dospehEnV <= 0 and dospehV > 0:
- set dospehEnV = 0
- set dospehV = 0
- set dospehDefV = 0
- set dospehVesV = 0
- <<<<<<< 045_before
- '<font color = green>Armor enemy destroyed.</font>'
- =======
- '<font color=green>Armor enemy destroyed.</font>'
- >>>>>>> 045_before
- end
- if dospehEn <= 0 and dospeh > 0:
- set dospehEn = 0
- set dospeh = 0
- set dospehDef = 0
- set dospehVes = 0
- <<<<<<< 045_before
- '<font color = red>Your armor destroyed.</font>'
- =======
- '<font color=red>Your armor destroyed.</font>'
- >>>>>>> 045_before
- end
- <<<<<<< 045_before
- if initBonusA > 0: set initBonusA = 0
- =======
- if initBonusA > 0:set initBonusA = 0
- >>>>>>> 045_before
- --- before ---------------------------------
|