045_before 4.0 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150
  1. # before
  2. <<<<<<< 045_before
  3. !Просчет событий на начало раунда.
  4. !У кого защиты, клоны и так далее
  5. =======
  6. !Miscalculation of events at the beginning of round.
  7. !Who protection, clones
  8. >>>>>>> 045_before
  9. set knife = 0
  10. set knifeV = 0
  11. set BonusAtak = 0
  12. set BonusDef = 0
  13. set BonusAtakV = 0
  14. set BonusDefV = 0
  15. !set stunner = 0
  16. !set stunnerV = 0
  17. kisamePro = 0
  18. <<<<<<< 045_before
  19. set round += 1
  20. if tuman > 0: '<font color = green>The battlefield covers your fog. Apparently, he still hold <<tuman>> moves.</font>'
  21. if tumanV > 0: '<font color = red>The battlefield fog covers the enemy. Apparently, he still hold <<tumanV>> moves.</font>'
  22. if stun > 0: '<font color = red>Are you still unable to move.</font>'
  23. if stunV > 0: '<font color = green><<$nameV>> is still unable to move.</font>'
  24. =======
  25. set round = round + 1
  26. if tuman > 0:'<font color=green>The battlefield covers your fog. All appearances, he last another <<tuman>> moves.</font>'
  27. if tumanV > 0:'<font color=red>Fog covers the battlefield enemy. All appearances, he last another <<tumanV>> moves.</font>'
  28. if stun > 0:'<font color=red>Are you still unable to move.</font>'
  29. if stunV > 0:'<font color=green><<$nameV>> still unable to move.</font>'
  30. >>>>>>> 045_before
  31. if unmaterialV > 0:
  32. <<<<<<< 045_before
  33. set unmaterialV -= 1
  34. set mannaV -= 20
  35. =======
  36. set unmaterialV = unmaterialV - 1
  37. set mannaV = mannaV - 20
  38. >>>>>>> 045_before
  39. end
  40. if unmaterial > 0:
  41. <<<<<<< 045_before
  42. set unmaterial -= 1
  43. set manna -= 20
  44. '<font color = green>You do not stand another materiality maximum <<unmaterial>> moves.</font>'
  45. =======
  46. set unmaterial = unmaterial - 1
  47. set manna = manna - 20
  48. '<font color=green>Your not a material will withstand even the most <<unmaterial>> moves.</font>'
  49. >>>>>>> 045_before
  50. end
  51. if klon > 0:
  52. <<<<<<< 045_before
  53. '<font color = green>You <<klon>> clones that will protect you in case of attack.</font>'
  54. =======
  55. '<font color=green>you have <<klon>> clones that will protect you in case of enemy attack.</font>'
  56. >>>>>>> 045_before
  57. end
  58. if poison > 0:
  59. <<<<<<< 045_before
  60. set healthV -= poison
  61. '<font color = green><<$nameV>> becomes poisoned and <<poison>> units of life.</font>'
  62. set poison -= 1
  63. =======
  64. set healthV = healthV - poison
  65. '<font color=green><<$nameV>> poisoned and loses <<poison>> units of life.</font>'
  66. set poison = poison - 1
  67. >>>>>>> 045_before
  68. end
  69. if poisonV > 0:
  70. <<<<<<< 045_before
  71. set health -= poisonV
  72. '<font color = red>You are poisoned and lose <<poisonV>> units of life.</font>'
  73. set poisonV -= 1
  74. =======
  75. set health = health - poisonV
  76. '<font color=red>You poisoned and lose <<poisonV>> units of life.</font>'
  77. set poisonV = poisonV - 1
  78. >>>>>>> 045_before
  79. end
  80. if blood > 0:
  81. <<<<<<< 045_before
  82. set healthV -= blood
  83. '<font color = green><<$nameV>> becomes <<blood>> units of life from bleeding.</font>'
  84. set blood -= 1
  85. if blood < 0: set blood = 0
  86. =======
  87. set healthV = healthV - blood
  88. '<font color=green><<$nameV>> loses <<blood>> units of life from bleeding.</font>'
  89. set blood = blood - 1
  90. if blood < 0:set blood = 0
  91. >>>>>>> 045_before
  92. end
  93. if bloodV > 0:
  94. <<<<<<< 045_before
  95. set health -= bloodV
  96. '<font color = red>You lose <<bloodV>> units of life from bleeding.</font>'
  97. set bloodV -= 1
  98. if bloodV < 0: set bloodV = 0
  99. =======
  100. set health = health - bloodV
  101. '<font color=red>you lose <<bloodV>> units of life from bleeding.</font>'
  102. set bloodV = bloodV - 1
  103. if bloodV < 0:set bloodV = 0
  104. >>>>>>> 045_before
  105. end
  106. if dospehEnV <= 0 and dospehV > 0:
  107. set dospehEnV = 0
  108. set dospehV = 0
  109. set dospehDefV = 0
  110. set dospehVesV = 0
  111. <<<<<<< 045_before
  112. '<font color = green>Armor enemy destroyed.</font>'
  113. =======
  114. '<font color=green>Armor enemy destroyed.</font>'
  115. >>>>>>> 045_before
  116. end
  117. if dospehEn <= 0 and dospeh > 0:
  118. set dospehEn = 0
  119. set dospeh = 0
  120. set dospehDef = 0
  121. set dospehVes = 0
  122. <<<<<<< 045_before
  123. '<font color = red>Your armor destroyed.</font>'
  124. =======
  125. '<font color=red>Your armor destroyed.</font>'
  126. >>>>>>> 045_before
  127. end
  128. <<<<<<< 045_before
  129. if initBonusA > 0: set initBonusA = 0
  130. =======
  131. if initBonusA > 0:set initBonusA = 0
  132. >>>>>>> 045_before
  133. --- before ---------------------------------